
Rather than constantly travelling back and forth along the timeline of the week, you use some special technology and some light emitting drones to project key events, each a few seconds to a couple of minutes long. You turn up at their house in the middle of the night, a few hours after the fire has been put out and the bodies removed.

While it is imperative for some reason that the fire does indeed happen, it is just as important that all six occupants live. To save a present that has been rendered apocalyptic by time travel itself, you are part of a team who go back and change tiny things in the past to fix it, in this case 2015. This is all by way of introduction to Eternal Threads, a puzzle game where you go back in time to stop everyone in a house share dying in a fire. My favourite episodes of Doctor Who, by contrast, were always the ones where the Doctor met a miserable dog-alien thousands of years in the future, and the dog alien is like "Not only is the planet about to blow, but my marriage is in trouble," and then the episode was mostly about the latter issue rather than the former. A killer robot is trying to kill a lady because of something her son will eventually do, that kind of thing. Time travel stories can have pretty high stakes, because usually you only travel in time when you really need to change something. It can be messy, and you'll run into walls of frustration, but if you can get over these hurdles, this is a fun kitchen-sink-drama-meets-sudoku.

Eternal Threads is like if Return Of The Obra Dinn was a time-travel soap opera.
